Tuesday, November 4, 2014

Wiz-War Iron Wizard Hyper Deathmatch




Just make sure you either remove all irrelevant cards from the deck before the game (best option), or discard them and draw again when irrelevant cards are drawn.
Example of irrelevance is any magic card pertaining to treasure, like Heave Ho, Ward, etc. or cards like Rotate Sector.

Cantrips:
Pick lock
Rotate sector

Alchemy:
Fools gold

Conjuring:
Create door
Ward

Mentalism:
Pick lock

Mutation: 
Heave Ho

Thaumaturgy:
Master key
Seal door
Pick lock
Rotate sector

Draconic:
Summon drake (cannot cast as a counter since there isn't treasure to protect, otherwise viable)
Treasure lust

Mythology:
Summon Boggart (is technically viable, but is worthless without treasures)

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